Creative and detail-oriented Gameplay and Technical Designer with 5 years of experience designing player interactions, AI behaviors, and gameplay systems in Unreal Engine. Proven collaborator across design, engineering, animation, and art teams to deliver immersive gameplay experiences. Passionate about player centric gameplay, encounter design, and systemic gameplay that creates memorable single and multiplayer experiences.
About Me
I am currently based in Boston, MA. I am a Summa Cum Laude graduate of Southern New Hampshire University with a Bachelors of Science in Game Programming & Development. Currently pursuing a Masters Degree of Science at Southern New Hampshire University.